Play dropshipping: ads skill is the product
Marketers who can test creatives and kill losers fast. Not passive income.
First dollar: Days to first sale if ads work; most stores never get there.
Exact steps. Ship the smallest unit of paid value before you gold-plate.
Fees + refunds + shipping reality.
Hooks and offers. Iterate daily.
Kill losers in 48-72 hours. Do not fall in love.
Late ships destroy ROAS with chargebacks.
Generic dropship is a decaying meta. Own brand when you can.
Related decks if this one is working or if you need a stronger wincon.
What you do on paper: Run a storefront (Shopify) selling products you don't stock; supplier ships direct. You make money on the spread between ad-driven sale price and product+ad cost. The entire game is paid-ad math and margin, most stores spend more on ads than they earn back.
Frequency: Millions of stores launched; vast majority abandoned within months